It cannot be mitigated, whereas physical and magical damage can. True damage is rare, and comes from various sources.Magic damage is dealt through most (but not all) abilities, and can be added to basic attacks. Physical damage is dealt through all basic attacks, and some abilities.An important aspect of a champion's classification is the primary type of damage they deal: Some champions share characteristics of multiple classes, while others are so unique they don't fully belong in any class. The ultimate ability has 3 ranks and can be advanced at levels 6, 11, and 16.Ĭhampions are categorized into different classes. Basic abilities have 5 ranks each, advanced with the ability points acquired on leveling up. Most have 3 basic abilities and 1 ultimate ( ult, ulti), which is their most powerful or defining. The 4 abilities ( skills, spells) are the unique actions available to a champion.The passive is an innate characteristic that affects gameplay, but does not require buttons to be pressed.Each champion's attack is a little different some take longer to complete a single attack, and some ranged champions' attack projectiles travel more slowly than others. Ranged champions fire a homing attack projectile. Champions automatically attack enemies in range, and attack continuously until commanded otherwise.
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